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Patchnotes 2.8.1 [Maintenance 6.1.2022]

Posted: 06 Jan 2022, 12:31
by Destiny
Image
Maintenance 6.1.2022
Game version is now 2.8.1



News Changes
  • - Reduced the number of spawned monsters from Frozen Metinstones.
    - Some minor updates to render modules in Wiki.
    - Removed the tooltip from circle life in target bar, is now permanently visible in players target board. -> Preview
    - Some changes in motions data regist, this results in a higher performance on the client, visible in the way that it greatly reduces the race load time on its first encounter with the main instance (In some test we have made the CPU usage decresse too in general).
    - Removed outline from event calendar popup text information.
    - It is now possible to see future events without waiting for the animation by clicking on the image with the left side of the mouse (Added informational text about this new feature. -> Preview);
    - Now its possible write the minimum and maximum price with K letter in the search shop filter window. -> Preview
    - Now when the Christmas tree window is closed, this option will be saved and this window will only be opened again when the player reopens it through the events window.

Fixes
  • - Couldn't add reinforcement on Holiday and Frozen God Wings.
    - Fixed boss respawn position from Minimap in Frozen Land I.
    - Snowfall option is now working in the Frozen Land I or II.
    - Fixed Moon Snake Hairstyle on Sura F.
    - Fixed some problems in Wikipedia (drop load problem and others).
    - Fixed some daily rewards items problem's (items become tradeable thought sort and others minor things).
    - Fixed MoveImageBox & MoveScaledImageBox and now in this class the positions of the objects are adjusted locally, not globally (fish system HIT and MISS effect are fixed too).
    - Fixed an issue when the client start reading player settings related to the checkbox present in the event calendar. The checkbox did not work after teleporting/leaving the game and the event popup information would always start invisble.
    - Fixed some general problems reading UserData folder, where some of the options are saved.
    - This problem (-> Preview) occurred because the skill's color was only changed when the visual effects were updated, they were updated when a player changed armor, mounted, and so on. Now in addition to being fixed, the color change will be automatically performed allowing players to change and test colors of skills like Aura of the Sword, etc. in real time (-> Preview)